The French version of 1.8 has received a full translation.
1.7a only changes the phone number listed on the ENDOOM text screen displayed in DOS after exiting the game. The German version of 1.666 uses a different executable and its copy of DOOM2.WAD omits the MAP31 and MAP32 secret levels. Fans would surely welcome a port of Fallout 4.This is a sub-page of Doom II: Hell on Earth (PC). Perhaps we will get an Evil Within bundle at some point. It remains to be seen if Bethesda will port anymore of its games to Nintendo's console after Wolfenstein II. Meanwhile, Skyrim for Switch has settled at an 84, also the lowest (aside from the VR version and Special Edition), but still good. Though DOOM's for Switch Metacritic score is the lowest (aside from the VR version), a 79 is still solid. The Switch ports of Bethesda's games appear to have made the transition well. RELATED: Hell On Earth: Bethesda Drops A Doom 2 Hint Before E3 2018 With the Switch, Nintendo gained Bethesda's support, as well as other third parties.' Meanwhile, Nintendo benefits from having a AAA third party game on its console. Bethesda did not support the Wii U, which contributed to the demise of that console. It appearing on the Switch gives Nintendo players a chance to experience it for the first time, and of course builds more awareness for Bethesda's products. Skyrim is one of the most popular games of this era. The relationship between Nintendo and Bethesda is one that is productive for both parties, and of course the players. Bethesda can reach a whole new audience with the Switch. So to see major games like these on the Switch is a great thing for players. Nintendo's previous home console, the Wii U, lacked third party support. Meanwhile, the Switch ports of DOOM and Skyrim were made available last year, making those games playable on the go. Later this year, a Switch port of Wolfenstein II: The New Colossus will be released. From my perspective, any time we can bring it out on the Switch at the exact same time as the other platforms for new releases, I don’t know why we wouldn’t.”īased on the interviews, it sounds like Nintendo fans might have more to look forward to from Bethesda. Pete Hines: In the case of Wolfenstein II, we needed the extra time and there was no way we were going to hold the other platforms to wait for Switch. In another interview at PAX East, this time with DualShockers, Hines discussed the topic of Switch versions of games releasing at the same time as the other consoles.
We don’t want to cut out half of the story or make sacrifices that change the game, but if a device will support what we’re doing, we’ll absolutely put it out because we want as many people as possible to play these great games that our developers make."
Pete Hines: "Now in the case of Switch, okay we’ve gotta do a little work to make sure it runs right and gives the right thing. Nintendo’s been really pleased obviously, and we didn’t have a crystal ball to know, ‘Oh this will definitely their best-selling thing’, but we saw it early, we felt like there was something we could support and our games would resonate, and they have, and obviously Nintendo’s crushing it with their hardware sales which is great." Pete Hines: "A game like Doom or Skyrim or Wolf II that there is an audience for those games on those consoles. At the PAX East event, Gamereactor caught up with Bethesda's Pete Hines, discussing the success of the Switch and Bethesda's future on it. One third party supporter of the Switch is Bethesda, whose games The Elder Scrolls V: Skyrim and DOOM are proving to be hits for Nintendo's latest console. The Nintendo Switch is proving to be a system popular with third parties.